Sept 2013 - June 2017
Information is a track that that synthesizes topics from across Computer Science that pertain to creating, processing and understanding digital information in the modern world. The track seeks to span topics ranging from computer data storage through issues of data models, formal query languages, and issues of data integrity to searching for and extracting information from unstructured data sources such as web pages, human languages, and DNA, by using techniques like machine learning and data mining.
Stanford, CAJan 2016 - June 2018
Human-Computer Interaction is a multidisciplinary track that studies how people interact with computational devices from the largest computing machines to handheld devices to tiny, ubiquitous computers. The HCI group teaches user-centered design thinking with a focus on ubiquitous computing, novel interaction techniques, tools for enhancing designers' creativity, and rapid prototyping. These skills are applicable to areas such as collaborative work, information visualization, and tangible computing.
Artificial Intelligence includes the study of foundational material on topics such as logic, probability, statistics, language, and their relationship to several applications. Topics in the AI concentration include knowledge representation, logical reasoning, robotics, machine learning, probabilistic modeling and inference, natural language processing, cognition, speech recognition and synthesis, computer vision, and computational biology.
Stanford, CA2022 - now
Revolutionizing the radiology space by addressing the needs of today’s radiology practices with a
novel cloud-native platform that unifies radiology IT applications – worklist, viewer, reporter,
and AI – onto a single, streamlined Workspace.
Sirona’s radiology operating system (RadOS) puts radiologists in the driver’s seat with AI-powered
solutions that simplify their workflow and amplify their work product.
Sept 2018 - July 2022
Recognition:
- Received Redefines Expectations rating 2 times, achieved by less than 0.1% of the entire company.
-Recognized by various directors across FB as a vital part of our org
Branded Content:
- Developed Facebook's branded content platform from a public beta to an open program generating $14m in revenue per week
- Modernized legacy infrastructure throughout FB to adopt most modern frameworks (GraphQL, Relay)
- Spearheaded privacy-first approach to messaging integration for branded content, saving Faceboook millions of dollars of fees from updated global privacy directives
- Designed and executed one of Facebook's first products that deeply integrates Instagram and Facebook universes
Paid Online Events:
- Proactively worked across creator and consumer experience teams to drive discovery and distribution of POEs on Facebook
- Drove features from inception to launch, resulting in as much as 159% growth in key metrics
-Executed the first launch of paywalled content on Facebook across all video surfaces
- Designed and executed one of Facebook's first products that deeply integrates Instagram and Facebook universes
Company Development:
- Worked on a volunteer basis with the Fix Corps Engineering team, geared towards making it easier for other teams to create, participate, and be rewarded for improving the quality of code at FB
- Resulted in over 100K bugs fixed, $200m saved, 8.6MW power saved, and > 12PB storage saved
Menlo Park, CA